Journal Articles
Education and Information Technologies
Year : 2022
Fahima Djelil : Connect in order to contact the contributor
https://imt-atlantique.hal.science/hal-03709714
Submitted on : Thursday, June 30, 2022-10:05:29 AM
Last modification on : Friday, September 30, 2022-11:26:51 AM
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Fahima Djelil, Eric Sanchez. Game design and didactic transposition of knowledge. The case of progo, a game dedicated to learning object-oriented programming. Education and Information Technologies, 2022, ⟨10.1007/s10639-022-11158-6⟩. ⟨hal-03709714⟩
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